Monday, August 15, 2011

Fluidity Development Diary

Hello :)

 

I have decided to use this space as a place to document my work on a project named Fluidity. Fluidity is a concept for a video game that has already undergone some development with a team at the University of Huddersfield. I saw this to have potential for great expansion and decided to continue this unfinished project.

I believe the gameplay of Fluidity is a good starting point. It is addicting, simple, adaptive (towards other platforms and new game elements) and fun!


Under the guise of Advanced Entertainment, I will attempt to recreate this project and expand upon it greatly using the Unity engine. Initially developing the game Fluidity for the Android and iPhone marketplace as a prequal to the following game for PSN and Xbox Live: Fluidity Unleashed (that is to include a voucher for a free copy of Fluidity as a bonus).


I intend to create Fluidity, possibly alongside expansions for my Dissertation at the University of Huddersfield. Fluidity Unleashed will be a project I will present to a studio and offer a % and branding in exchange for a small team of developers. 


Advanced Entertainment is a name I hope to one day open a development studio of my own under. Although before that happens, I want to create a community of design theorists to collaborate and create new innovations in the industry.

Hopefully one day Advanced Entertainment will evolve into a community orientated family of the brightest and most innovative minds the world has to offer.

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